Wednesday 27 March 2013

Main task - Gambino

             

Set in early 90's New York City, Gambino is based on the downfall of the Gambino Crime Family when one of their members, Sammy Gravano, decided to cooperate with the FBI.

The film follows Commissioner Goodman as he works with the mole, Gravano, to gather evidence against Gambino. All's going well until Gravano goes missing and Gambino starts targeting not only Goodman, but the people closest to him as well.

Main task - Director's Commentary


Above is a director's commentary I made about our film "Gambino". It links in with questions 1 and 5 in the evaluation.

Main task - Final script and storyboards


Tuesday 26 March 2013

Main task - Editing analysis

Above is analysis of some of the editing that went into creating 'Gambino'.

Main Task - Music and sound

For our film we wanted music that built tension and was reflective of the situation (quite mysterious). We looked on royalty free music sites such as incompetech.com but could not find anything that fit our expectations.


Therefore, we went on YouTube and searched for "tense music". We discovered a great song called "The War For Earth" by an unknown composer. We decided this song would fit our film perfectly so we messaged the creator, asking for permission to use it (screenshot above).

Also, for our film we needed some selective sound effects, specifically, car doors opening and shutting. We recorded this by taking my camera and microphone outside and placing them close to the sounds we wanted to record. We waited until there was silence, e.g. no passing traffic, and then recorded the sounds. These sound effects gave us more freedom whilst editing because it meant we decided what could and couldn't be heard by the audience.

Secondly, these sounds emphasise certain actions, such as the car boot opening to reveal the kidnapped man inside.

Saturday 23 February 2013

Main Task - Shot list plan



Along with the initial storyboards we also drew up a shotlist with ideas for potential shots. We knew the location and the basics of our film so drawing a shotlist would help when creating our final storyboard.

One thing we want to get across to the audience in the film is that Gambino is an important and powerful character. The way we planned to portray this is through the use of a low angle shot looking up at him when he makes his first appearance at the top of the airplane's steps. This shows him to be powerful and superior to all of the other characters.

Also, we wanted to capture the emotions of the characters. When the victim's hood is removed we want his disorientation and fear to be shown, therefore a close up could be used to demonstrate these expressions clearly.